Description: THIS 3 ITEM HAVE DAMAGED BOX: set #8 murder of crowz, damaged box, opened, new ultimate suvivors #1, damaged box, opened, new toxic mall (4 double sided panel) damaged box, opened, unpunched, new THE REST OF THEM NOT OPENED, STILL SEALED: Zombicide: Black Plague MEDIEVAL SETTING this game takes the zombie apocalypse into a fantastical medieval setting! The arcane powers of the Necromancers have unleashed a zombie invasion in the age of swords and sorcery, and it's up to your group of straggling survivors to not only stay alive during these dark times, but to take back the realm and punish those responsible for the apocalypse! Zombicide: Black Plague allows you take control of paladins, dwarves, knights, and magicians, wielding powerful swords, crossbows, and even magic spells to defeat the zombie hordes and its Necromancer overlords. The classic Zombicide rules have been revamped for this new incarnation of the game, while still retaining the nonstop action, tense atmosphere and easy-to-learn rules that made Zombicide a classic. Equip your survivor with equipment like chainmail armor or shields to defend against the undead, pick up spell books to perform fantastic enchantments, or light up a pool of dragon bile to create an all-consuming inferno of dragon fire! Take on the zombie invasion from the medieval streets to secret vaults that create quick passages through the citadel (and often hold special artifacts). Chase down the elusive Necromancers to keep them from multiplying the zombie masses. And tackle a whole new set of missions through which your group of survivors will become the heroes of the land (or the last victims of the zombie massacre). Zombicide Box of Zombies - Set #7 – Lost Zombivors This box contains 12 Zombivor versions of the 12 survivors included in the Zombicide Season 3: Rue Morgue base set. It also includes 6 spawn cards and the rules to spawn zombivors on the board as The Lost. The LostAny Zombivor figure that is out of play can be used to represent a Lost. In that role they are considered Zombies for all game purposes. They have a single action per activation and share the same place in the targeting priority list as Survivors (choose your targets among them). When a "Lost" spawn card is drawn, choose any Zombivor figure to spawn, they all behave the same way. All the standard spawning mechanics are used, except that a drawn "Lost" card is not placed in the discard pile, but removed from the game. A Lost suffers damage a little differently from normal Zombies. It requires 5 Wounds to be eliminated, suffering 1 Wound per Damage inflicted. So a Damage 2 weapon inflicts 2 Wounds, and so on. These Wounds accumulate until the Lost is eliminated. Killing a Lost not only grants you 1 Experience Point, but you also get to loot his corpse and take any weapon you'd like from the Equipment deck! Special Guest Box: Karl Kopinski Karl Kopinski was born in Nottingham in 1971, drawing became an obsession from an early age. After studying fine art at university he picked up his first freelance work with Games Workshop’s publishing house Black Library, which quickly led to a position in the main GW art department where he worked for 7 years, looking for new challenges he returned to freelance work around 5 years ago. He is currently still based in Nottingham and now works in a wide variety of fields and media including book illustration, concept design for the games industry, military history paintings and portraiture, and of course the legendary Magic: the Gathering cards! Special paint set is for the Zombicide Season 3 expansions: Rue Morgue & Angry Neighbors. It includes 6 paints; 3 brand new Warpaints tones – as well as 1 Quickshade Ink wash and the dark metallic Machinegun Metal. All the colour tones have been matched carefully to the artwork form the Zombicide Season 3 rules and books – combined with the first two Zombicide paint sets you have the perfect platform to bring your survivors to life! SET 3 SURVIVORS ZOMBIVORS Contains a total of 12 miniatures, survivor and zombivor versions of each of the following characters: Achille the Serial Killer, Chuck Momma's Boy, Mack the Car Salesman, Smith Dog of War, Mike the Miniature Sculptor, and Gary the Misfit. - Achille is insane, a demented serial killer, and the zombies didn't change this. He would be a danger to any survivor if he hadn't decided to focus his murderous instinct on zombies. He finds being surrounded by potential victims that are actively hunting him terribly exciting. The human mind has nothing left to teach him. The zombie mind, however, even though it seems simpler, has an interesting potential. Well, you have been warned. - Against all odds, Chuck has managed to survive the rise of the zombies. Living in his parent's basement, this 30 something man child's lack of real world experience hasn't been that much of a disadvantage, since there isn't much of a world anymore. Armed with a deep knowledge of zombie survival lore gleaned off videogames and the internet, Chuck is an unlikely, chubby ally - and possible food source if things get desperate. - "Gary, master of none", so people used to say. Gary didn't have a solid education and his demeanor seemed too "cool" to find reliable work and live in the mold of everyday people. He was almost a pariah when the apocalypse struck and shattered the "everyday". Don't be fooled by his outfit: for his casual unconsern, Gary has done well on its own so far. Gary has always been a survivor, and the zombies didn't really change his habbits. If you're open-minded enough to see through Gary's disguise, he could trust you and share his precious tools of the trade. - Mack's story is like most - an ordinary, happy man untill the zombies rose, forced to dig deep or die. His peacefull previous life hid his true potential - unfortunatly it took burying his wife and two daughters to bring it out. Taking a car from his lot, he began a cross country zombicide, eventually joining the motley crew of survivors. Mack's fighting spirit has made him a precious resource for any team, and his manic grin gets even wider the worse the odds are! - Working with putty and tiny tools, Mike has been cooped up for years in his home studio sculpting miniatures for boardgames and the like. Obsessed with his craft, he didn't notice when his wife left and took his daughter with her, and he didn't notice the zombie apocalypse either! Well, that is, until he had to stab the mailman in the eye with a sculpting pick, and the wandered outside out of curiousity to find out what was going on. Mike now works with the other survivors, although they're a little disturbed by how much joy he seems to take in the fact that actual real zombies are "finally" running around. - Smith mustered out of the special forces straight into private "security", working all over the world for the highest bidder. Specializing in wetwork and asking no questions, Smith was in town for a contract when all hell broke loose. Fortunatly for him, and unfortunatly for the zombies, he had his arsenal stashed nearby. Though used to working alone, even Smith knows he doesn't have enough bullets to take on the zombie hordes by himself. Forced to cooperate with the other survivors, he's finding it hard on his limited social skills. Each character has a unique set of gameplay attributes to give you a unique gaming experience. Zombicide Experience Card The Experience Deck includes 110 cards and introduces the brand new Experience Mode into the game! In this mode, Survivors are able to gain extra Skills as they progress through the game, and when you play a subsequent mission with that same Survivor, he gets to start with the special skills he acquired previously! When playing in Experience Mode, the first time your Survivor reaches a new Danger Level, he not only gains his normal Skill, but he also gets to choose any Experience Card and place it next to his dashboard. Each card grants the Survivor a particular Skill, usually associated with a specific weapon. When the Survivor reaches the next Danger Level, he gets to choose one of his normal Skills, and also one more Experience Card. Attention: Not suitable for children under three years.
Price: 17.49 GBP
Location: Bristol
End Time: 2025-01-02T22:13:09.000Z
Shipping Cost: 24.28 GBP
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Item Specifics
Return postage will be paid by: Buyer
Returns Accepted: Returns Accepted
After receiving the item, your buyer should cancel the purchase within: 14 days
Return policy details: returns within 14 days
Country/Region of Manufacture: Germany
Min. Number of Players: 2 players
Material: Cardboard, Paper
Game Type: rpg, zombies, Board Game
Theme: Fantasy
Type: Cards
Title: Zombicide
Game Title: Zombicide: Black Plague
Age Level: 8-11 Years, 12-16 Years, 17 Years & Up
Brand: Cool Mini or Not
Recommended Age Range: 12+
Available Variations
Color: Set #7 – Lost Zombivors
Price: 47.49 GBP
Available Quantity: 1
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Color: Special Guest Karl Kopinski
Price: 49.99 GBP
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Color: set \3 survivors Zombivors
Price: 79.99 GBP
Available Quantity: 3
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Color: Black Plague medieval setting
Price: 160 GBP
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Color: set #8 murder of crowz
Price: 59.99 GBP
Available Quantity: 1
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Color: ultimate suvivors #1
Price: 17.49 GBP
Available Quantity: 1
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Color: toxic mall (4 double sided panel)
Price: 34.99 GBP
Available Quantity: 1
Quantity Sold: 0