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ZBrush Digital Sculpting Human Anatomy By Scott Spencer W/DVD

Description: Create memorable human figures for movies and games To create compelling characters, you need to make them realistic, and ZBrush by itself can take you only so far. You also need solid artistic skills. This full-color, illustrated guide teaches you the basics of human anatomy, so you can create captivating human figures that really come to life on screen. Using ZBrush 3.5 tools, you'll sculpt a heroic male figure, learning each body part as you go, including head, neck, torso, arms, legs, bones, and muscle. This book emphasizes concepts that have guided artists for centuries, such as gesture, form, and proportion, helping you develop foundational skills you can draw upon throughout your career. Transform your animation into professional-level artistry with this must-have guide. Understand the basic tenets of form, proportion, gesture, and rhythm Master basic anatomical terms for skeletal regions and muscle groups Break down the regions of the body into simple geometric shapes Begin roughing in your figure with Claytubes and other tools Create the impression of flesh over underlying muscle and bone Learn ZBrush remeshing and color-mapping techniques Flesh out your figure with fine detail and costuming Repurpose your figure for film, video games, Web, or digital output Build skills you can also apply to Maya®, 3ds Max, Blender, and Photoshop VALUABLE COMPANION DVD Enhance your learning with video instruction that walks you through the projects in the book. You'll also find anatomy models to use for practice. Use ZBrush tools to perfect the fine detail of muscle construction Sculpt different kinds of fabric to clad a heroic character Lay the groundwork for believable facial expression with a solid foundation, Taking into account that many of today's digital artists -- particularly 3D character animators -- lack foundational artistic instruction, this book teaches anatomy in a coherent and succinct style. A clear writing style explains how to sculpt an accurate human figure, starting with the skeleton and working out to muscle, fat, and skin. Insightful explanations enable you to quickly and easily create and design characters that can be used in film, game, or print, and allows you to gain a strong understanding of the foundational artistic concepts. CD-ROM/DVD and other supplementary materials are included as part of eBook file., Taking into account that many of today's digital artists -- particularly 3D character animators -- lack foundational artistic instruction, this book teaches anatomy in a coherent and succinct style. A clear writing style explains how to sculpt an accurate human figure, starting with the skeleton and working out to muscle, fat, and skin.

Price: 39.99 USD

Location: Laguna Beach, California

End Time: 2024-12-18T18:34:15.000Z

Shipping Cost: 6.13 USD

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ZBrush Digital Sculpting Human Anatomy By Scott Spencer W/DVDZBrush Digital Sculpting Human Anatomy By Scott Spencer W/DVDZBrush Digital Sculpting Human Anatomy By Scott Spencer W/DVD

Item Specifics

All returns accepted: ReturnsNotAccepted

Title: ZBrush Digital Sculpting Human Anatomy

Number of Pages: 416 Pages

Language: English

Publication Name: Zbrush Digital Sculpting Human Anatomy

Publisher: Wiley & Sons, Incorporated, John

Publication Year: 2010

Subject: Computer Graphics, Digital Media / Video & Animation, Image Processing, Life Sciences / Human Anatomy & Physiology, Subjects & Themes / Human Figure

Item Height: 0.9 in

Item Weight: 0 Oz

Type: Textbook

Author: Scott Spencer

Subject Area: Art, Computers, Science

Item Length: 10 in

Item Width: 8 in

Format: Trade Paperback / DVD-ROM

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