Description: Further DetailsTitle: Computer Graphics Programming in OpenGL with C++, Third EditionCondition: NewEAN: 9781501522598ISBN: 9781501522598Publisher: De GruyterFormat: PaperbackRelease Date: 04/09/2024Language: EnglishCountry/Region of Manufacture: USItem Height: 229mmItem Length: 178mmAuthor: V. Scott Gordon, John ClevengerGenre: Computing & InternetSubtitle: SubtitleISBN-10: 1501522590Description: This updated edition includes step-by-step instruction on modern OpenGL 4.0+ GLSL shader programming with C++, along with the theoretical foundations of 3D computer graphics. Every shader stage is explored, from the basics of modeling, textures, lighting, shadows, etc., through advanced techniques such as tessellation, noise maps, water, and stereoscopy. This new edition includes expanded coverage of camera control, refraction, and a new chapter on ray tracing with bounding volume hierarchies for complex models. The companion files include all the source code, shaders, model files, skyboxes, etc., needed to run every example in the book.Release Year: 2024 Missing Information?Please contact us if any details are missing and where possible we will add the information to our listing.
Price: 127.12 USD
Location: GU14 0GT
End Time: 2024-12-09T12:14:15.000Z
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Book Title: Computer Graphics Programming in OpenGL with C++, Third Edition
Title: Computer Graphics Programming in OpenGL with C++, Third Edition
EAN: 9781501522598
ISBN: 9781501522598
Release Date: 04/09/2024
Release Year: 2024
Country/Region of Manufacture: US
Item Height: 229mm
Genre: Computing & Internet
Subtitle: Subtitle
ISBN-10: 1501522590
Number of Pages: 568 Pages
Publication Name: Computer Graphics Programming in Opengl with C++
Language: English
Publisher: Mercury Learning & Information
Publication Year: 2024
Subject: Programming Languages / Java, Computer Science, Online Services
Type: Textbook
Item Weight: 44.6 Oz
Subject Area: Computers
Item Length: 9 in
Author: John L. Clevenger, V. Scott Gordon
Item Width: 7 in
Format: Hardcover