Description: The Legend of Kyrandia Books 1 & 2 1-Click Install Windows 11, 10, 8, 7, Vista, XP (Westwood 1992-1993) MY PROMISE My games are genuine, install in one step, look, sound and play in Windows 11, 10, 8, 7, Vista and XP like they did in the old days, or your money back. This is my unconditional guarantee for three years. WHAT IS INCLUDED This listing includes the original game CDs. On-screen, printable manuals are also included. The game boxes are pictured for reference and are not included. I will also provide a compatibility CD that will allow the games to run under ALL VERSIONS of Windows 11, 10, 8, 7, Vista and XP, both 32 and 64 bit. INSTALLATION One step: Insert my CD and the games will automatically work on your computer. Done. Yes, it's that simple. Want to play? Click the icons. Want the games off your computer? Click Uninstall. Zero hassle. TECH SUPPORT Rapid response technical support for three years is always an e-mail or phone call away. In the extremely rare event I cannot get this title to work on your system I will take it back for a full refund. All I ask is minimal assistance from you during the troubleshooting process. The Games Book I - Fables & Fiends Many years ago, the court jester Malcolm has killed the king and queen of Kyrandia. He has stolen the Kyragem, a powerful source of magic. With its power in his possession, Malcolm declares himself ruler of the land. Only after the Masters of the Four Magics seals Malcolm inside the Castle Kyrandia are Brandon and his grandfather safe from his wrath. Unfortunately, the Royal Mystics are unable to imprison Malcolm for eternity. Eighteen years later, he has now escaped and is wreaking his revenge on the kingdom. You are Brandon, the orphaned grandson of Kallak, a mystic. Malcolm turns Kallak into a stone statue, but not before Kallak writes a note to you, guiding you to someone who can help. You must now set out on a series of quests in search of Malcolm, the happy court jester turned evil villain. Additionally, the nature spirit of the land charges you with the mission of restoring the stolen Kyragem. You must journey across the land, collect the artifacts necessary to get to the old castle, and reacquire the Kyragem. Working your way through sundry obstacles, you finally make your way to a final showdown with Malcolm. Along the way, you learn a bit more about yourself and your parents. In this game, the puzzles all either inventory or spell based. All magic used in the land of Kyrandia is based on the power of the precious Kyragem. There is a small inventory and an amulet to hold spells that you acquire. The game has 25 key quests or puzzles divided into 4 chapters of play. Each chapter features progressively challenging quests. Book II - The Hand of Fate This book features a stronger story and a few more difficult puzzles than its predecessor. One notable highlight is the fact that you play a woman. The graphics command the distinctive style as other Westwood games of the time, such as Lands of Lore, and are the product of wise use of color shading combined with skillful artistry. The result is scenes that are highly detailed, yet soft, as though viewed through gauze. The Trulight system allowed for light to fall on and off of Zanthia as she moves through each scene. Thankfully, there is lots of animation throughout the game, showcasing how well Trulight illuminates the scenes cinematically. A superb job. The mystical world of Kyrandia has been afflicted by a horrible curse. Slowly, feature by feature, the land is disappearing. The highest (and most magical) minds in the land are stumped, until Marko the largely unwanted and his new valet appear. It seems his valet (a mansized, gloved hand) is an expert in these matters; it explains that a simple quest should break the curse. Someone must travel to the center of the world and return with an Anchor Stone. It chooses for this task the youngest of the assembled Mystics, a startled young alchemist named Zanthia. Zanthia travels to many different places in this book: A swamp, a volcanic island, the fiery center of Kyrandia, and the heavens of her world, among other places. An amusing feature is that in each new location she snaps her fingers and changes her outfit to suit her surroundings. Zanthia is self-effacing and, unlike Brandon, doesn't whine. Here and there she magically contacts Fawn, her house-sitter, to check on the home front. Originally, you're told to find a special anchor stone that will make things right, but when you reach it, the plot takes a hairpin turn that sends you on a different quest. Also, clicking on Zanthia makes her talk to herself, and this often helped me decide what to do next. These traits are cute and entertaining. Note: My compatibility CD does not alter the retail game or bypass copy protection. It allows the original media to install and run correctly on any recent version of Windows.
Price: 34.95 USD
Location: East Northport, New York
End Time: 2024-12-27T02:51:36.000Z
Shipping Cost: 0 USD
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Item Specifics
Restocking Fee: No
Return shipping will be paid by: Seller
All returns accepted: Returns Accepted
Item must be returned within: 60 Days
Refund will be given as: Money back or replacement (buyer's choice)
Game Name: Game and Compatibility Disc
Platform: Windows, PC
Publisher: Allvideo Classic Games
Custom Bundle: Yes
Manufacturer Warranty: THREE YEARS
Tech Support: THREE YEARS
Windows Versions: (32/64) 11, 10, 8, 7, Vista, XP