Description: Principles of Game Audio and Sound Design : Sound Design and Audio Implementation for Interactive and Immersive Media, Paperback by Sinclair, Jean-luc, ISBN 1138738972, ISBN-13 9781138738973, Brand New, Free shipping in the US "Principles of Game Audio and Sound Design is a comprehensive introduction to the art of sound for games and interactive media using Unity. This accessible guide encompasses both the conceptual challenges of the artform as well as the technical and creative aspects, such as sound design, spatial audio, scripting, implementation and mixing. Beginning with basic techniques, including linear and interactive sound design, before moving on to advanced techniques, such as procedural audio, Principles of Game Audio and Sound Design is supplemented by a host of resources, including a library of ready-to-use, adaptable scripts. This thorough introduction provides the reader with the skills and tools to combat the potential challenges of game audio independently. Principles of Game Audio and Sound Design is the perfect primer for beginner- to intermediate-level readers with a basic understanding of audio production and Unity who want to learn how to gain a foothold in the exciting world of game and interactive audio"--
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Book Title: Principles of Game Audio and Sound Design : Sound Design and Audi
Item Length: 9.7in.
Item Width: 6.9in.
Author: Jean-Luc Sinclair
Publication Name: Principles of Game Audio and Sound Design : Sound Design and Audio Implementation for Interactive and Immersive Media
Format: Trade Paperback
Language: English
Publisher: Taylor & Francis Group
Publication Year: 2020
Type: Textbook
Item Weight: 20.5 Oz
Number of Pages: 296 Pages