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How to Make a Game : Go from Idea to Publication Avoiding the Common Pitfalls...

Description: How to Make a Game : Go from Idea to Publication Avoiding the Common Pitfalls Along the Way, Paperback by Fahme, Minhaz-us-salakeen; Khan, Tanimul Haque, ISBN 1484269160, ISBN-13 9781484269169, Brand New, Free shipping in the US

Get a head start on making your games efficiently by avoiding common design and development pitfalls. Video games combine art and programming; this unique position has opened up opportunities for many pitfalls. This book takes you through the fundamentals of game making and the usual mistakes and bad practices that can harm your games.

We start with the common difficulties and challenges, ways to find the gaps, and game design. Next, we discuss game engines and other tools you need to choose while making a game, how you should choose them, and the design documents you need to make. We also cover simple but important tweaks in game mechanics as well as the look and feel of your game. We will also discuss conventions for naming, code structuring, project structuring, and coding.

Your thought process will be guided in a way that you can look for the proper approach to make a successful game. Th sheds light upon how to improve the overall game experience and finalize the game for release. Along the journey, we will explore some interesting stories of games and mythology as well.

By the end of th, you will know about the basic life cycle of a game development process and how to not make a game.

What You Will Learn

Who This Book Is For

People who want to make games. Basic programming experience is assumed.

Price: 41.88 USD

Location: Jessup, Maryland

End Time: 2024-11-18T22:30:39.000Z

Shipping Cost: 0 USD

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How to Make a Game : Go from Idea to Publication Avoiding the Common Pitfalls...

Item Specifics

Return shipping will be paid by: Buyer

All returns accepted: Returns Accepted

Item must be returned within: 14 Days

Refund will be given as: Money Back

Return policy details:

Book Title: How to Make a Game : Go from Idea to Publication Avoiding the Com

Number of Pages: Xx, 278 Pages

Publication Name: How to Make a Game : Go from Idea to Publication Avoiding the Common Pitfalls Along the Way

Language: English

Publisher: Apress L. P.

Subject: Programming / Games, Programming Languages / General

Publication Year: 2021

Item Weight: 16.3 Oz

Type: Textbook

Item Length: 9.3 in

Subject Area: Computers

Author: Tanimul Haque Khan, Minhaz-Us-Salakeen Fahme

Item Width: 6.1 in

Format: Trade Paperback

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