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Developing Graphics Frameworks with Python and OpenGL by Stemkoski, Lee

Description: Developing Graphics Frameworks with Python and OpenGL shows you how to create software for rendering complete three-dimensional scenes. The authors explain the foundational theoretical concepts as well as the practical programming techniques that will enable you to create your own animated and interactive computer-generated worlds. You will learn how to combine the power of OpenGL, the most widely adopted cross-platform API for GPU programming, with the accessibility and versatility of the Python programming language. Topics you will explore include generating geometric shapes, transforming objects with matrices, applying image-based textures to surfaces, and lighting your scene. Advanced sections explain how to implement procedurally generated textures, postprocessing effects, and shadow mapping. In addition to the sophisticated graphics framework you will develop throughout this book, with the foundational knowledge you will gain, you will be able to adapt and extend the framework to achieve even more spectacular graphical results.

Price: 204 AUD

Location: Hillsdale, NSW

End Time: 2024-11-06T00:29:20.000Z

Shipping Cost: 26.53 AUD

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Developing Graphics Frameworks with Python and OpenGL by Stemkoski, LeeDeveloping Graphics Frameworks with Python and OpenGL by Stemkoski, Lee

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EAN: 9780367721800

UPC: 9780367721800

ISBN: 9780367721800

MPN: N/A

Book Title: Developing Graphics Frameworks with Python and Ope

Item Length: 23.9 cm

Item Height: 234 mm

Item Width: 156 mm

Author: Michael Pascale, Lee Stemkoski

Publication Name: Developing Graphics Frameworks with Python and Opengl

Format: Hardcover

Language: English

Publisher: Taylor & Francis Ltd

Subject: Technology, Computer Science, Animation

Publication Year: 2021

Type: Textbook

Item Weight: 785 g

Number of Pages: 334 Pages

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